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FUTURE CLIENT

Dominate with top-tier modules and superior performance

Future's Modules

Combat

27 modules in this category

AimAssist

Assists your aim towards targets.

AntiBots

Detects bots and ignores them.

Aura

Uses Aim-bot and automatically attacks targets with weapons.

AutoArmor

Automatically replaces wearable items in your armor slots.

AutoBowRelease

Automatically releases your bow at the configured tick.

AutoClicker

Automatically clicks for you.

AutoCrystal

Automatically places and breaks end crystals.

AutoLog

Automatically disconnect from the server if the configured conditions are met.

AutoMine

Automatically mines targeted blocks in the world.

AutoPot

Automatically uses throwable healing potions.

AutoSoup

Automatically uses soup items to heal on servers with soup pvp plugins.

AutoTotem

Automatically puts totems in your offhand as configured.

AutoTrap

Automatically traps your enemies in blocks.

AutoWeb

Automatically places webs inside a player.

AutoXP

Automatically throw xp bottles at current view angles.

BowAim

Aim-bot for the bow item.

CrawlTrap

Forces a player to remain crawling.

Criticals

Forces critical hits.

FeetTrap

Automatically traps your feet with blocks to prevent explosion damage.

HoleFill

Automatically fills holes used in crystal pvp for safety.

KeepSprint

Keep your sprint motion after attacking an entity.

NoHitDelay

Removes the hit delay which limits your click speed if you miss a hit while clicking fast.

Replenish

Automatically replenish items in your hot bar after use.

SelfFill

Place a block in yourself for further protection.

SelfTrap

Automatically traps your entire body in blocks.

SprintReset

Automatically resets your sprint after you hit a player, this allows you to give the maximum knock-back after every hit.

ThrowPot

Automatically throws 1-2 throw-able healing potions depending on health when toggled.

Category 1 of 7

Compatible with Multiple Minecraft Versions

26.1.2
Client Version
v3.1
Supported Platforms
Fabric
1.21.11
Client Version
v3.0
Supported Platforms
Fabric
1.21.4
Client Version
v2.18
Supported Platforms
Fabric
1.21.1
Client Version
v2.17
Supported Platforms
Fabric
1.20.4
Client Version
v2.16
Supported Platforms
Fabric
1.20.3
Client Version
v2.16
Supported Platforms
Fabric
1.20.1
Client Version
v2.15.1
Supported Platforms
Fabric
1.19.4
Client Version
Latest with ViaFabric
Supported Platforms
Fabric
1.14.4
Client Version
v2.9
Supported Platforms
VanillaOptifine
1.13.2
Client Version
v2.9
Supported Platforms
VanillaOptifineRift
1.12.2
Client Version
v2.13.5
Supported Platforms
VanillaForgeOptifineLiteloader
1.8.9
Client Version
v2.8
Supported Platforms
VanillaForgeOptifineLiteloader

Showcase

Changelog

v3.1

Latest

August 24, 2026

  • Changed
    Updated to Minecraft 26.1.2. - Updated to Java 25. - Reimplemented the shader system. - Vulkan backend should now be supported when available.
  • Changed
    AutoCrystal baseplace now checks for the world height limit.
  • Changed
    Changed Fakelag Factor increment to 1.
  • Changed
    HoleSnap now works together with Step.
  • Changed
    Scaffold will no longer rotate when using AirPlace mode Grim.
  • Changed
    Separated Place and Attack Rotate settings in Trap features.
  • Changed
    Multiplayer chat blocks and blacklisted server blocks are now bypassed by default.
  • Changed
    Included Darkness as a blinding effect in NoRender.
  • Added
    Added Health in HUD.
  • Added
    Added Free Look to ViewClip.
  • Added
    Added an alternative 'Whitelist' Listing mode to Inventory. By default, it shows PvP-related items, but it can be configured to show other items using '.hud inventory whitelist <add/remove> <item>'.
  • Added
    Added Own Color to Potion Effects. Disabling it allows you to make the Potion Effects match the color of the other data the Information shows.
  • Added
    Added Search indication in the Click GUI.
  • Added
    Added Player List to HUD.
  • Added
    Added Shadow to HUD.
  • Added
    Added Modify Time to NoWeather.
  • Added
    Added a shortcut to reset Color Settings to their default color. To use, middle-click the color picker and press Ctrl + R.
  • Added
    Added forbidden zones to the HUD. HUD elements will be forbidden from being put in positions where they overlap the in-game HUD parts, like the Hotbar or Crosshair.
  • Added
    Added animations to the HUD snap indication lines.
  • Added
    Added Keybind Settings. - Reworked MiddleClick to have a configurable key for each action. By binding all actions to the same key, the functionality will remain the same as before. The feature is still called MiddleClick for now, pending a rename.
  • Added
    Added AutoFirework.
  • Added
    Added Friend Shine Color to Chams.
  • Added
    Added Action Bar to NoRender.
  • Added
    Added HUD settings to change the bracket color: "Normal" for gray, "White" for white, and "Match" to match the primary color of the text.
  • Added
    Added HUD brackets mode none to remove brackets completely.
  • Added
    Added AutoClicker.
  • Added
    Added Feature Count setting to the GUI.
  • Added
    Added Hotbar quick-swap support to InventoryInfo. Now, hovered shulkers can be quick-swapped to the hotbar by pressing hotbar keybinds, just like items in the inventory.
  • Added
    Added While Moving to Inventory features (AutoArmor, AutoTotem, etc.). This is for servers where InventoryMove checks are unusually strict in punishment, or for servers where the active NoSlow InventoryMove bypasses don't work. For 2b2t and most other anarchy servers, keep this enabled.
  • Added
    Added Close to ChestStealer. This will automatically close the chest after it has been looted.
  • Added
    Added Air Place Air Head setting to FeetTrap.
  • Added
    Added AutoTool.
  • Added
    Added Blur to ExtraTab.
  • Added
    Added No Heads to ExtraTab.
  • Added
    Added Regear mode to ChestStealer. To use, first fill your inventory with items laid out as a kit and use `.kit save <name>` to save it as a kit. To load and use the kit, use `.kit load <name>`.
  • Added
    Added AimAssist.
  • Added
    Added Anti Climb to NoSlow.
  • Added
    Added Complete Disable to Trap features.
  • Added
    Added Place Advance to Speedmine.
  • Added
    Added Require Swift Sneak under Fast Sneak to NoSlow.
  • Added
    Added CheckEntities to Click Pearl.
  • Added
    Added GUI Color History. It is accessible via the key combination `CTRL + ALT + V`.
  • Added
    Added Firework to FeetTrap.
  • Improved
    Improved SpeedMine Place Advance.
  • Improved
    Improved Scaffold with the Grim Airplace.
  • Improved
    Reworked OldPotions to ColorModifier. Now the old potion colors can be used via a setting. - Added Experience Color to ColorModifier, which allows you to change the color of the level indication in the hotbar experience bar.
  • Improved
    Improved HUD editor.
  • Improved
    Improved GUI gradient handling. HUD elements now behave more as they did before.
  • Improved
    Improved HUD element algorithm for determining which quarter of the screen they're in.
  • Improved
    Improved HUD Inventory element width/height and rendering.
  • Improved
    Improved Color Settings by using their own alpha instead of the Global Color alpha.
  • Improved
    Improved Search and grouped Spawner Color to Active Spawners.
  • Improved
    Improved GUI. Many small changes.
  • Improved
    Improved NameProtect.
  • Improved
    Improved Nametags. It now de-obfuscates players' names if obfuscated.
  • Improved
    Improved AutoClicker.
  • Improved
    Improved Speedmine tool selection.
  • Improved
    Improved Trap features.
  • Improved
    Improved AutoArmor armor selection algorithm.
  • Improved
    Improved HUD search bar.
  • Improved
    Improved Regear mode in ChestStealer.
  • Improved
    Improved GUI hints.
  • Improved
    Improved AutoTunnel. - Fixed issue where standing on blocks like Soul Sand or Slabs would misplace the tunnel. - AutoTunnel no longer mines a 2x1 tunnel while crawling.
  • Improved
    Improved Trajectories. - Added support for Wind Charges. - Improved accuracy.
  • Improved
    Improved ExtraTab: - Renamed "No Heads" into "Heads" and grouped it under Removals. - Added Latency Icon into Removals.
  • Improved
    Improved AutoMine.
  • Improved
    Improved SpeedMine Grim.
  • Fixed
    Fixed the Search Bar, letting you move with NoSlow after opening it, and also fixed the GUI closing if the bound key is used.
  • Fixed
    Fixed AutoMine running in spectator/creative mode.
  • Fixed
    Fixed GUI Blur. The window was being offset incorrectly with Scale 1.0.
  • Fixed
    Fixed HUD elements incorrectly being present in some commands.
  • Fixed
    Fixed color picker opening animations.
  • Fixed
    Fixed default GUI enabled color.
  • Fixed
    Fixed wrong screen pos in HUD elements.
  • Fixed
    Fixed HUD elements showing in the feature list.
  • Fixed
    Fixed the HUD Coordinates invalid factor for other dimension coords.
  • Fixed
    Fixed the HUD element issue with the new system for top/left.
  • Fixed
    Fixed the Armor HUD's invalid y offset with the mounted horse and freecam.
  • Fixed
    Fixed the feature gradient not working as it did before.
  • Fixed
    Fixed the HUD Coordinates decimals setting, causing issues with config loading sometimes.
  • Fixed
    Fixed a rare HUD PlayerList crash.
  • Fixed
    Fixed config loading bug.
  • Fixed
    Fixed ESP tamed on the local player's attached firework.
  • Fixed
    Fixed time changer crash.
  • Fixed
    Fixed AutoWeb.
  • Fixed
    Fixed some inventory viewer issues.
  • Fixed
    Fixed the HUD inventory viewer's invalid width for whitelist mode when empty.
  • Fixed
    Fixed HUD PlayerList.
  • Fixed
    Fixed HUD PlayerList distance sort crash.
  • Fixed
    Fixed HUD Coordinates interp crash.
  • Fixed
    Fixed HUD Editor descriptions not being shown.
  • Fixed
    Fixed the HUD element's top/left status not being updated properly.
  • Fixed
    Fixed HUD with debug renders.
  • Fixed
    Fixed AutoCrystal occasionally early discarding blocks under the target.
  • Fixed
    Fixed InventoryViewer normal listing skipping empty slots.
  • Fixed
    Fixed Playerlist player persistence.
  • Fixed
    Fixed NoWeather Modify Time.
  • Fixed
    Fixed NoSlow Fast Crawl.
  • Fixed
    Fixed String List Setting add/remove not working.
  • Fixed
    Fixed incorrect action priorities in MiddleClick.
  • Fixed
    Fixed ExtraTab Blur with Scale.
  • Fixed
    Fixed numerous color settings not working with Global Color.
  • Fixed
    Fixed HUD crash.
  • Fixed
    Fixed AutoLog Illegal Disconnect.
  • Fixed
    Fixed ViewClip Free Look.
  • Fixed
    Fixed Account Manager.
  • Fixed
    Fixed TickShift.
  • Fixed
    Fixed Speed mode PhysicsCalc.
  • Fixed
    Fixed Banner pattern flickering on Nametags.
  • Fixed
    Fixed Jump Disable in Trap Modules incorrectly disabling the module when the local player is hit up by another player.
  • Fixed
    Fixed Modify Time in NoWeather flickering.
  • Fixed
    Fixed Grim in Speedmine for new 2b2t changes.
  • Fixed
    Fixed SpeedMine desync on 2b2t.
  • Removed
    Removed Binds from most HUD elements. Coordinates may still be bound to a key, as it is reasonable to be bound.

v3.0

March 15, 2026

  • Changed
    Updated to Minecraft 1.21.11. - Fabric Loader 0.18.0+ is now supported. - Updated to OpenGL 3.3. - Wallhack now works with and without Sodium/Iris + Fabric API.
  • Changed
    HUD Armor Totems will no longer render if no totems remain.
  • Changed
    A dynamic epsilon has been added for the z-buffer in the shader occlusion mask. This resolves z-fighting issues with block entities using Shader occlusion.
  • Changed
    Negative numbers can now be input in number sliders in ClickGui New.
  • Changed
    Children Settings are now correctly sorted in the ClickGui.
  • Changed
    HoleFill no longer tries to fill holes for players lower than the hole.
  • Changed
    AutoMine AntiCrawl now predicts if the enemy is mining you into a crawling pose and attempts to counter it immediately.
  • Changed
    Mitigations against DDoS attack disruption.
  • Changed
    Shader Storages now renders block entities such as Barrels, Furnaces, Hoppers, etc.
  • Changed
    Speed Grim no longer tries to boost off of the FakePlayer.
  • Changed
    The client and Loader will now attempt to use IPv6 if it is available; IPv4 traffic will be routed over IPv6 over IPv4 proxy. This may improve launch times for some users.
  • Changed
    FeetTrap and HoleFill rotations are now prioritized.
  • Changed
    Nametags now render an item use progress bar, for example, the progress of someone eating food or drinking a potion.
  • Changed
    Updated Search colors for deepslate ores.
  • Changed
    Setting commands now consider if the setting is visible/active, and group based on the parent setting.
  • Changed
    Line Width is now enabled if supported by the GPU driver. - Supported on Windows and Linux. - Unsupported on macOS.
  • Changed
    Waypoints now use the feature subcommand instead of registering its own command.
  • Changed
    ElytraFly Bounce SpeedLimit setting maximum value is now 720km/h, which is the max speed per tick allowed by the server.
  • Changed
    Aura no longer runs if there is no silent swap weapon.
  • Changed
    Aura now considers the attack range component and the interaction range attribute.
  • Changed
    AutoTotem OffhandOverride is now active for pickaxes.
  • Changed
    Phase mode Pearl will now only teleport if it moves into a block we were not in before.
  • Changed
    The default font is now Arial; The previous font was Verdana from 2016 to 2026.
  • Changed
    ElytraFly Baritone now cancels pathing when disabled.
  • Changed
    AutoMine no longer runs while in creative or spectator mode.
  • Changed
    Vanilla Range now uses the attack-range item component from Minecraft v1.21.11. - ViaVersion uses this to apply the 1.8 hitbox margin.
  • Changed
    Increased the Trap feature Shift Ticks option for now, changed Shift Delay burst delay to 300ms from 400ms.
  • Changed
    Silent rotations now show in third person.
  • Changed
    Elytra rendering is now included in Shader Cape.
  • Changed
    Replaced the GUI animation system.
  • Changed
    Chams Shine no longer renders onto totem pop records.
  • Changed
    Auto XP now requests client rotations with low priority.
  • Changed
    Speed mode Grim SpoofYaw Z Strafe is now only active when sneaking/crawling.
  • Changed
    Speed mode Grim SpoofYaw Z Strafe is now active when eating. This results in a significant speed boost in certain situations.
  • Changed
    Profile lookup now first checks the world rather than only the online player list before querying the Mojang API.
  • Changed
    The Nametags item color is now white instead of a pale red.
  • Changed
    All HUD elements can now be used with the previously FeatureList-only Gradient.
  • Added
    Added Toggle setting to the GUI. This feature allows you to press the GUI bind while the GUI is open to close it, rather than only opening it and requiring the Escape key to close it.
  • Added
    Added Creative mode to Aura. Attempts to attack players in Creative mode. This is useful when servers falsely tell the client that the player is in Creative mode, such as Hypixel, which does this on newer protocol versions.
  • Added
    Added Randomization setting to HitDelay in Aura. - Added MinAdjustment setting. - Added MaxAdjustment setting.
  • Added
    Added Chance setting to Velocity mode Reduce.
  • Added
    Added Module Fill to ClickGui New.
  • Added
    Added Scroll Bar option to ClickGui New.
  • Added
    Added Grim v3 to NoSlow. Allows you to use NoSlow Items on servers such as 2b2t.
  • Added
    Added Potion icons and sorting to HUD PotionEffects.
  • Added
    Added MultiTask to Trap modules.
  • Added
    Added Phased to HoleFill.
  • Added
    Added Ignore Self to AutoMine Auto. Prioritizes blocks that won't put you in danger.
  • Added
    Added Tagged to Aura. Enable or disables the targeting of entities that have a custom name tag.
  • Added
    Added Particles. Currently allows you to customize the Totem Pop Particles. More settings can be added in the future.
  • Added
    Added AntiFeetTrap setting to AutoCrystal.
  • Added
    Added Window Alpha to ClickGui New.
  • Added
    Added Ignore Mining to AutoMine Auto.
  • Added
    Added Boost to Speed Grim which was a previously enabled default.
  • Added
    Added Block Color to Shader Storages. Ignores the fallback color and uses the block color instead.
  • Added
    Added Spawners to Shader Storages.
  • Added
    Added Vaults to Shader Storages.
  • Added
    Added new ElytraFly Bounce Boost for Grim v3 / 2b2t.
  • Added
    Added SweetBerry and NetherWart harvesting to Fucker Mode Farm.
  • Added
    Added SugarCane and generic crops (eg, wheat and potatoes) harvesting to Fucker Mode Farm.
  • Added
    Added Delay setting to MiddleClick.
  • Added
    Added StopUse setting to Trap features.
  • Added
    Added Bias to Aura. This allows you to change the auto weapon priority item.
  • Added
    Added Weapon Silent to Aura.
  • Added
    Added Self Dist to HoleFill. A distance of 0 ignores the check.
  • Added
    Added Anti Crawl to AutoMine. This was a previously enabled default.
  • Added
    Added AutoEat mode Both.
  • Added
    Added Auto Disable to FakeLag.
  • Added
    Added BasePlace to AutoCrystal.
  • Added
    Added BasePlaceAir to AutoCrystal. Works on Grim AntiCheat if the Grim setting is enabled.
  • Added
    Added NoRender Crystals.
  • Added
    Added Air Place to Trap features. - Disables Strict Direction. - Use with Grim setting to bypass all placement checks on Grim v3 servers like 2b2t. This disables Rotate and Swing.
  • Added
    Added Skip Legs and Air Legs to AutoTrap.
  • Added
    Added SpeedLimit setting to ElytraFly Bounce. - The limit can be between 0, which is disabled, and 1000km/h, which should be faster than allowed by servers. The hard limit speed per tick is 720km/h.
  • Added
    Added AutoSafety and AutoFeetPlace to ChorusControl.
  • Added
    Added Rendering to ESP Holes. - Normal. - Alternative. Currently, this is Wireframe, which will likely get its own name.
  • Added
    Added Inner Glow to Shader Glow. This lets you disable the inner glow, which was always on.
  • Added
    Added Double Holes to ESP Holes.
  • Added
    Added Velocity RequirePush setting to Grim v3 BlockOnly. This is for use on the server "2b2tpractice", which seems to run Grim v2 but is trying to emulate Grim v3 combat.
  • Added
    Added AntiMace to Lethal in AutoTotem. Predicts enemy fall distance and mace damage.
  • Added
    Added Phase mode Pearl settings: - Added AllowYAscend. Consider pearls that teleport you upwards as safe. - Added Folia. Considers the Folia crawling logic bug when determining if it is safe to teleport. Use on 2b2t and "2b2tpractice", which seems to have produced similar logic. - Added CooldownAdjustment. Adds extra ticks margin to the item cooldown progress to adjust for processing latency.
  • Added
    Added RotateSilent to AutoCrystal.
  • Added
    Added VanillaRange to AutoCrystal. - Added TraceBlock to AutoCrystal. This prevents the hit-scan from targeting through walls. This is not required on Grim, but is necessary on some other strict anti-cheats like Intave. Modes: Off, Attack, Place, Both.
  • Added
    Added StanceAbuse to AutoCrystal Grim VanillaRange.
  • Added
    Added StanceAbuse to Aura VanillaRange Grim. This was previously the default with Aura Grim enabled.
  • Added
    Added AutoWeb. Automatically places webs inside a player.
  • Added
    Added TPS Sync to Speedmine.
  • Added
    Added TotemOverride and PickaxeOverride settings to AutoTotem OffhandOverride.
  • Added
    Added Corners to FeetTrap.
  • Added
    Added Double Hole support to HoleFill.
  • Added
    Added HoleSnap.
  • Added
    Added Phase to ESP for showing safe/unsafe pearl phase blocks.
  • Added
    Added CrawlTrap. Forces a player to remain crawling.
  • Added
    Added Raytrace to Trap features.
  • Added
    Added Group Elements to the GUI.
  • Added
    Added Custom Colors to Speedmine.
  • Added
    Added Fade to Speedmine. Fades out the Instant Mine position.
  • Added
    Added Item Frames to NoRender.
  • Added
    Added No Indicators to BetterChat.
  • Added
    Added Shadow to HUD.
  • Added
    Added Icons setting to HUD PotionEffects.
  • Added
    Added Queued to Announcer.
  • Added
    Added Alpha checkerboards to the GUI color pickers.
  • Added
    Added Cape to Shader.
  • Added
    Added Outline Color settings for ESP Holes.
  • Added
    Added Chat text field command indication.
  • Added
    Added Chams.
  • Added
    Added Campfires to NoRender.
  • Added
    Added Watermark Color to HUD.
  • Added
    Added Shine Color to Chams.
  • Added
    Added No Render to Chams.
  • Added
    Added Swing to AutoXP.
  • Added
    Added Swing to Phase mode Pearl.
  • Added
    Added Swing to MiddleClick Pearl and Firework.
  • Added
    Added Movement Fix Type to Rotations. - Type Motion. Normal movement correction. - Type Silent. Uses silent rotations. Requires ViaFabricPlus protocol 1.17+ and <1.21.
  • Added
    Added BasePlace Color to AutoCrystal.
  • Added
    Added Z Strafe to Speed mode Grim SpoofYaw. Walking/Sprinting: 2% faster; Sneaking: 33.3% faster; Crawling: 50.0% faster. See https://www.mcpk.wiki/wiki/45_Strafe for more information.
  • Added
    Added Search Bar to ClickGui. Press Ctrl+F to activate.
  • Added
    Added Hud Editor to HUD. - Added Inventory viewer. - Reworked Information.
  • Added
    Added Item Name Overlay to NoRender.
  • Added
    Added Parallax to HUD.
  • Added
    Added NoSlow Grim v3 full bypass for 2b2t. Currently, it only works on 2b2t due to Folia 1.21.4.
  • Added
    Added Ignore Naked to AutoCrystal.
  • Added
    Added Stop Sprinting to NoSlow Grim. - Off - Use on 2b2t/Grim v3 latest. - Tick - Use on Grim v3/v2 latest. - Packet - Use on Grim v2 old.
  • Added
    Added GUI background blur modes. - Window. - Background. - Off.
  • Improved
    Improved GUI Theme New. - The module count is now displayed. - Floating-point numbers are used for increased precision when scrolling or dragging. - The number input system and color picker have been ported. - Various animations have been sped up. - Scrolling now automatically adapts to the display resolution. - Descriptions have been ported. - Added Fade effect. The UI now fades in and out when opening/closing. - Added an animation for the color mode setting. - Added animations for long modules and setting names. - Added Blur effect. - Added Blur Intensity setting. - Added Scale setting. - Added separate color settings for Enabled and Disabled Module Text. - Added a switching animation when changing different options (e.g., modes) in the settings. - Added animations for children's settings when their visibility state changes. - Added a ScrollBar. - Added a Closing animation for color settings hidden by parent settings. - Fixed module settings being cut off by the bottom scissors. - Fixed animation issues for the color setting. - Fixed mouse clicks not registering on elements in the header of a window. - Fixed arrow key control for number sliders. - Fixed incorrect scrolling behavior. - Fixed bind animation issues. - Fixed invalid position on the first rendered frame when a parent setting causes child settings to become visible. - Minor improvements.
  • Improved
    Improved GUI Bind Handling. You can now change the GUI key and unbind using ESCAPE, etc., without closing the UI.
  • Improved
    Improved Nametag Playtime setting.
  • Improved
    Improved performance.
  • Improved
    Improved ClickGui: New performance.
  • Improved
    Improved AutoMine/SpeedMine/Mining ESP renderer.
  • Improved
    Reworked AutoMine. Some changes include full functionality on 2b2t, Auto integration with Double Mine and Crawl Trap safety.
  • Improved
    Improved AutoMine Double Mine silent swap.
  • Improved
    Improved AutoMine Double Mine.
  • Improved
    Improved AutoCrystal. - Added Anti Feet Trap. Enabled by default and integrated with AutoMine; Example: https://www.youtube.com/watch?v=0odDFM-HITY.
  • Improved
    Improved AutoCrystal AntiFeetTrap.
  • Improved
    Improved client launch time.
  • Improved
    Improved BlockHighlight Single Side.
  • Improved
    Improved NameTags block item rendering.
  • Improved
    Improved AutoMine.
  • Improved
    Improved ElytraFly Bounce Boost for Grim v3 / 2b2t.
  • Improved
    Improved StopUse in Trap features.
  • Improved
    Improved Shader performance. Further optimizations are now possible due to the new game renderer in the newer versions of the game. - Uses the new entity renderer and batching system provided by the game.
  • Improved
    Improved Shader Occlusion mask.
  • Improved
    Improved Font.
  • Improved
    Improved AutoTotem Lethal. No longer active if holding a totem in the main hand.
  • Improved
    Rewrote the command system. Now supports auto-complete.
  • Improved
    Rewrote HUD feature list animation. It is now much smoother.
  • Improved
    Improved ESP Holes and Search performance.
  • Improved
    Improved command system. - Aliases for features and settings now work. - Aliases are no longer immediately suggested. - Bind keys are now case-insensitive and are suggested as lowercase. - Feature arguments are now case-insensitive and are suggested as lowercase. - The bind command now works with mouse binds.
  • Improved
    Reworked the bind system internally.
  • Improved
    Reworked Macros: - Added Mouse support. - Added flowy macros. A flowy macro cycles through its actions on each press, looping back to the first one after the last. - Added hold bind macros. Use '.macro <name> hold true' to run the first action on press and the next on release. - Create a macro with '.macro add <name> <key> <flowy> <action>'. - Add actions to a flowy macro with '.macro <name> add <action>' and list them with '.macro <name> list'. - Macro actions are sent as chat messages, so client commands MUST include your prefix. Otherwise, the message will be sent into the public chat. - Use a semicolon (;) to execute multiple commands at the same time. - Example: '.macro add speedtoggle v false ".toggle speed"' toggles the Speed module when V is pressed.
  • Improved
    Rewrote AutoMine and Speedmine. - AutoMine now requires Speedmine to be enabled. - AutoMine is now in the Combat category.
  • Improved
    Improved Aura range check.
  • Improved
    Reworked Nametags Armor and renamed it to Gear. It can now be configured to display Armor, Held Items, Both, or nothing.
  • Improved
    Rewrote Rotation Update and Send Position hooks for better compatibility with other clients. - Added a MinecraftClient#tick shared_rotations:target_rotation,target_rotation_priority shared reference. The final client silent rotations are finalized before the GameRenderer#tick call.
  • Improved
    Reworked NoRender settings and grouped them.
  • Improved
    Improved AutoCrystal.
  • Improved
    Improved Trap AirPlace Grim.
  • Improved
    Improved Shader Glow performance.
  • Improved
    Improved GUI vertical line rendering.
  • Improved
    Improved Grim Strict Direction.
  • Improved
    Improved Speedmine. - Added latency and tps prediction. - Improved Rotate prediction. - Added Rotate Advance setting. The setting may be necessary on some servers if you are required to keep looking at the block; otherwise, you won't be able to break the block. - Improved Rebreak Fast.
  • Improved
    Improved GUI. - Added Binds setting. Displays binds for features. - Improved Fade. - Improved padding. - Improved animations.
  • Improved
    Improved Vanilla Range. - Improved hit scan. - Improved block trace. - Improved performance.
  • Improved
    Improved HUD animations.
  • Improved
    Improved Middleclick Pearl.
  • Improved
    Improved AutoCrystal RotateSilent.
  • Improved
    Improved SpeedMine consistency when mining downwards or performing multiple actions simultaneously. Example: Attacking, placing, eating/active items, using a totem.
  • Improved
    Improved NoRotate.
  • Improved
    Improved Speedmine mining simulation.
  • Improved
    Improved the macro command.
  • Improved
    Improved GUI color picker: - Improved open animation fix. - Improved rendering and animated more of the components of the color picker. - Fixed issue with color picker not aligning properly in groups.
  • Improved
    Improved AutoCrystal on Grim v3.
  • Improved
    Improved NoSlow Grim InventoryMove bypass.
  • Improved
    Improved Config loading/saving.
  • Improved
    Improved grouped and parent/children setting system.
  • Improved
    Improved Raytrace in Trap features.
  • Improved
    Improved Rotations Movement Fix Type Silent.
  • Improved
    Improved Rotations compatibility with other mods and clients.
  • Improved
    Improved NoSlow Grim.
  • Improved
    Improved AutoCrystal MultiTask.
  • Improved
    Improved Trap features accuracy with other entities.
  • Improved
    Improved Trap features Raytrace.
  • Improved
    Improved NoSlow Grim on 1.21.2+ protocol.
  • Fixed
    Fixed the issue where "Connect" and "Capes" shared the same aliases.
  • Fixed
    Fixed the Pause Menu appearing when the game is unfocused and the GUI is open.
  • Fixed
    Fixed the "Hold bind" bad state bug.
  • Fixed
    Fixed String setting with no restricted options.
  • Fixed
    Fixed key binds being active while the GUI is open.
  • Fixed
    Fixed Matrix stack corruption in the HUD.
  • Fixed
    Fixed issues with Jesus when standing at the bottom of a liquid.
  • Fixed
    Fixed NoFall mode with Bucket.
  • Fixed
    Fixed GUI opening when interacting with sign screens using left/right shift.
  • Fixed
    Fixed GUI memory leak.
  • Fixed
    Fixed GUI description rendering while the UI is closing. This was only noticeable when the Fade setting was also enabled.
  • Fixed
    Fixed a crash caused by the entity render dispatcher not being called for a crystal entity. This resolves compatibility issues with certain mods.
  • Fixed
    Fixed a crash with malformed server-side fake players.
  • Fixed
    Fixed a crash with HUD Ordering ABC.
  • Fixed
    Fixed manually targeting blocks with AutoMine not respecting Selection mode.
  • Fixed
    Fixed AutoMine renderer not correctly compensating for speed with Double Mine.
  • Fixed
    Fixed Timing Sequential and Rotate Normal in AutoMine.
  • Fixed
    Fixed NewChunks not rendering at the correct height.
  • Fixed
    Fixed NewChunks rendering.
  • Fixed
    Fixed various rendering bugs in ClickGui New. - Small padding issue. - Color encoding issue.
  • Fixed
    Fixed Skins in Account Manager.
  • Fixed
    Fixed Rainbow mode in Color Settings not being saved.
  • Fixed
    Fixed Account Manager scrollbar.
  • Fixed
    Fixed missing vehicles in Vehicles setting grouping.
  • Fixed
    Fixed Color Picker precision with white, black or gray colors.
  • Fixed
    Fixed text rendering in the world.
  • Fixed
    Fixed AutoMine Fast rebreak. See: https://github.com/future-client/beta-issues/issues/234.
  • Fixed
    Fixed ESP text rendering in the world.
  • Fixed
    Fixed compatibility with Java 24.
  • Fixed
    Fixed Fucker position targeting calculation, which targeted blocks double the current position.
  • Fixed
    Fixed Microsoft authentication.
  • Fixed
    Fixed InventoryInfo search bar rendering closes.
  • Fixed
    Fixed AutoMine issue when AntiCrawl is disabled.
  • Fixed
    Fixed AutoTotem OffhandOverride switching to Gapple when clicking on containers.
  • Fixed
    Fixed Shader Hand for some item models, such as a spear.
  • Fixed
    Fixed GUI Scale.
  • Fixed
    Fixed InventoryInfo.
  • Fixed
    Fixed Logout spots.
  • Fixed
    Fixed FakePlayer physics.
  • Fixed
    Fixed ESP Holes and Search rendering floating point precision issue.
  • Fixed
    Fixed Rotate in Trap features.
  • Fixed
    Fixed Nuker mode Creative.
  • Fixed
    Fixed crash with Xaeros Plus.
  • Fixed
    Fixed boss bar text.
  • Fixed
    Fixed waypoint command.
  • Fixed
    Fixed Aura Swap Silent with attack prediction. NOTE: A setting is pending; to my knowledge, it may only work like this on Paper 1.21 servers with my changes.
  • Fixed
    Fixed Skeleton while gliding and swimming.
  • Fixed
    Fixed AutoCrystal BasePlace air placing in the wrong spot.
  • Fixed
    Fixed NoBob.
  • Fixed
    Fixed Grim v2 bad packet flags.
  • Fixed
    Fixed Breadcrumbs rendering world border projectile trails.
  • Fixed
    Fixed NoSlow Grim bypass being active with Items disabled.
  • Fixed
    Fixed Speedmine instant mine progress resetting when block changes.
  • Fixed
    Fixed Speedmine trying to mine the first block instantly.
  • Fixed
    Fixed the GUI sliders blocking movement while hovering.
  • Fixed
    Fixed the GUI color picker's blocking movement when it shouldn't.
  • Fixed
    Fixed the GUI password censor formatting.
  • Fixed
    Fixed the GUI color pickers displaying invalid hue when its Color Mode (Global, Rainbow, Custom) is changed.
  • Fixed
    Fixed AutoCrystal crash when disconnecting.
  • Fixed
    Fixed Nametags Gear held rendering with no armor on.
  • Fixed
    Fixed ESP holes query fade bug.
  • Fixed
    Fixed the "loadsong" command string arg.
  • Fixed
    Fixed NoRender Blindness hook for portals.
  • Fixed
    Fixed SpeedMine rebreak fast sync bug.
  • Fixed
    Fixed GUI Binds vanilla font scale and positioning.
  • Fixed
    Fixed Iron Golem being considered hostile for the first few ticks in the world.
  • Fixed
    Fixed ESP Holes fade with freecam.
  • Fixed
    Fixed ESP Holes cache when changing worlds or respawning.
  • Fixed
    Fixed Fireworks in Particles.
  • Fixed
    Fixed GUI slider drag margins.
  • Fixed
    Fixed the GUI color picker showing the alpha/hue value when it shouldn't.
  • Fixed
    Fixed macro reloading.
  • Fixed
    Fixed Chams with Iris Shaders active.
  • Fixed
    Fixed the GUI scroll bar being scaled incorrectly.
  • Fixed
    Fixed the GUI scroll bar while dragging it.
  • Fixed
    Fixed Macros running async on some platforms.
  • Fixed
    Fixed NoSlow Grim InventoryMove bypass with ViaFabricPlus <=1.21.4 protocol version.
  • Fixed
    Fixed the GUI color element indicator and slide offsets.
  • Fixed
    Fixed the GUI color element animation.
  • Fixed
    Fixed Rotations crash if Movement Fix is disabled.
  • Fixed
    Fixed TPS estimation compatibility with clients that cancel the world time packet.
  • Fixed
    Fixed AutoCrystal MultiTask.
  • Fixed
    Fixed Nuker mode Selective.
  • Fixed
    Fixed GUI Blur.
  • Fixed
    Fixed ESP Tamed.
  • Fixed
    Fixed Crawl Trap.
  • Fixed
    Fixed the Trap features Grim Air Place bug.
  • Fixed
    Fixed fall distance prediction.
  • Fixed
    Fixed offline profile lookup bug.
  • Fixed
    Fixed hitscan rotation wrap bug.
  • Fixed
    Fixed Armor HUD rendering with Happy Ghasts.
  • Removed
    Removed Theme setting from ClickGui.
  • Removed
    Removed the gear shade settings from Colors. The old GUI is now fully removed internally.
  • Removed
    Removed Blaze3D Vulkan renderer check in the font renderer, as it should now work with the Blaze3D Vulkan backend.
  • Removed
    Removed legacy config format saving. Default configs from v3.0 will no longer load on older versions; Non-default configs from commands may still load.

v2.18

March 31, 2025

  • Changed
    Updated the client to Minecraft 1.21.4.
  • Changed
    Allow Grim NoFall on newer versions. It doesn't work on Grim anymore, but it may work on other anti-cheats. Pending rename, abuses 1.15+ fall distance reset: https://bugs.mojang.com/browse/MC-171969.
  • Changed
    Updated ViaFabricPlus support. A version >=4.0.0 is now required.
  • Changed
    You can now use the GUI while having a game GUI open. https://www.youtube.com/watch?v=nWVL5ZRj41g
  • Changed
    Phase mode Pearl now attacks end crystals and item frames.
  • Changed
    Replenish will now replace Totems after they are used in the main hand.
  • Changed
    AutoTotem offhand gap override now works with totems held in the main hand.
  • Changed
    The Announcer now groups names for greetings and farewells.
  • Changed
    Middle-clicking a Module in the ClickGUI now changes its drawn status.
  • Changed
    InventoryInfo Search is now persistent across multiple GUI screens.
  • Changed
    InventoryInfo Search now filters out invalid items.
  • Changed
    Changed the logic of the number slider. Now, the mouse middle click can be used for inputting a number, and hovering over a slider allows the arrow keys to be used.
  • Changed
    The Account Manager no longer freezes the game when logging in.
  • Changed
    Inverted Placement Native and ProtocolHack in AutoCrystal. Native is now for modern versions, and ProtocolHack is for servers < 1.14. We recommend using the new Auto setting, which will automatically select depending on ViaFabricPlus protocol version.
  • Changed
    The Color Picker now retains alpha when inputting hex values.
  • Changed
    Replaced the Colors hue with Global Color picker setting.
  • Changed
    Replaced all panels scrolling at the same time in ClickGUI with per-panel scrolling.
  • Added
    Added Copy/Paste support to the Color Picker. Use Ctrl+C/Ctrl+V while the typing field in a color picker is active.
  • Added
    Added Placement Auto. Determines the placement type automatically using ViaFabricPlus.
  • Added
    Added FastEquip SafetyEquip to AutoTotem. Improve reliability through an alternative offhand fast equip method. In our experience, this improves AutoTotem on 2b2t significantly. - WARNING: It may fail on the last totem in the inventory if there is not one in the hotbar. - WARNING: It may cause issues with Replenish when it prevents a totem failure where it will fail to replace the totem in the hot-bar.
  • Added
    Added Glow to Shader. - Added Glow Width. - Added Glow Samples. - Added Glow Intensity.
  • Added
    Added Rainbow Gradient to Shader. - Gradient Start Color. - Gradient End Color. - Gradient Speed. - Gradient Scale.
  • Added
    Added Animated fading to GUI Sliders and Keybinds while waiting for keyboard input.
  • Added
    Added ClickGUI Background mode Scaled.
  • Added
    Added ClickGUI Border modes: Hue (Static HUD Hue), Custom (BorderColor setting), Rainbow (HUD Rainbow Hue), Gradient (Animated rainbow gradient).
  • Added
    Added Cursor/index position indicator to keyboard inputs in ClickGUI.
  • Added
    Added Color settings to ClickGUI, keyboard input is supported.
  • Added
    Added Rainbow mode to Color settings.
  • Added
    Added HitChance to Phase mode Pearl.
  • Added
    Added DebugDamage setting to AutoCrystal.
  • Added
    Added BlockOnly to Grim v3 in Velocity mode Grim.
  • Added
    Added Fast Crawl to NoSlow.
  • Added
    Added Hit Delay Adjustment to Aura.
  • Added
    Added Scale to ExtraTab.
  • Added
    Added Active Spawners to Search.
  • Added
    Added Baritone to ElytraFly Bounce.
  • Added
    Added Playtime to Nametags.
  • Added
    Added Fast Sneak to NoSlow. This is now detected on Grim v3 in the latest update and must be disabled on 2b2t.
  • Added
    Added Grim to AutoMine.
  • Added
    Added Factor to AutoXP.
  • Added
    Added a SearchBar with customizable color to ClickGUI.
  • Added
    Added Various entities to Nametags.
  • Added
    Added Striders to AutoMount and EntityControl.
  • Added
    Added Tridents to Render modules.
  • Added
    Added Berry bushes and Turtle eggs to Avoid.
  • Added
    Added Crossbows to Trajectories.
  • Added
    Added Lag pause to AutoWalk.
  • Added
    Added Descriptions to ClickGui.
  • Added
    Added detection and mitigation for concurrent entity list to prevent crashes with bad mods.
  • Added
    Added Normalize to InventoryInfo.
  • Added
    Added RenderColor to AutoCrystal.
  • Added
    Added DebugColor to AutoCrystal.
  • Added
    Added Grim to PingSpoof.
  • Added
    Added Gradient rendering to the feature buttons in the ClickGUI.
  • Added
    Added Keep Height, Gaps, and Air Place settings to Scaffold.
  • Added
    Added keyboard input for NumberSliders in ClickGUI. (Arrow keys change in increments.)
  • Added
    Added SelfOnly to NameProtect. Only hides the name of the local player. Usage: .nameprotect selfname HiddenName
  • Added
    Added Crystals to Shader. Now separated from Others.
  • Added
    Added Mining to ESP.
  • Added
    Added Mining Color to ESP.
  • Added
    Added Tools to FastPlace.
  • Added
    Added Entity Glow to NoRender.
  • Added
    Added Nearby to Announcer.
  • Added
    Added Simulate to Trap features.
  • Added
    Added Basic scan skipping to NoteTuner.
  • Added
    Added Totem to HUD Armor. Shows the current AutoTotem count near the Armor HUD.
  • Added
    Added basic resilience to other players and server lag in NoteTuner. - Improved block reachability.
  • Improved
    Reworked HUD and GUI animation system.
  • Improved
    Improved Phase mode Pearl. Only uses a pearl if the chances of it teleporting the player in a block are higher than HitChance.
  • Improved
    Improved Hit Delay in Aura. It works better on higher ping, attacks faster by default, and is generally more reliable.
  • Improved
    Improved Block placement in Feet Trap and other trap features. This improves things significantly on Grim servers.
  • Improved
    Improved Hook compatibility. Fixed Camera Utils compatibility.
  • Improved
    Improved ViaFabricPlus compatibility.
  • Improved
    Improved Minecraft UUID to Username lookup.
  • Improved
    Improved Grim 1.17 to 1.20.6 exploits during a setback.
  • Improved
    Improved NewChunks performance.
  • Improved
    Improved Phase mode Pearl.
  • Improved
    Improved FeetTrap.
  • Improved
    Improved AutoCrystal.
  • Improved
    Improved Search Active Spawner accuracy in the nether.
  • Improved
    Improved Nametags item rendering.
  • Improved
    Improved Nametags font rendering on text in front of the item.
  • Improved
    Improved AutoMine. No longer breaks the head position if the target is crawling.
  • Improved
    Improved Compatibility with FlashBack mod.
  • Improved
    Improved AutoMine Grim. Now works on 2b2t.
  • Improved
    Improved Big color box in color picker, other minor cosmetic tweaks.
  • Improved
    Improved GUI implementation.
  • Improved
    Improved HUD performance. Reduced HSL allocations for better performance.
  • Fixed
    Fixed NoRender Fog.
  • Fixed
    Fixed AutoEat.
  • Fixed
    Fixed Fullbright.
  • Fixed
    Fixed SkyBox Color.
  • Fixed
    Fixed Item rarity filters.
  • Fixed
    Fixed Third Person Rotations.
  • Fixed
    Fixed Shader Occlusion.
  • Fixed
    Fixed Shader Rainbow.
  • Fixed
    Fixed NewChunks on modern servers.
  • Fixed
    Fixed Player list crash.
  • Fixed
    Fixed NoSlow Grim handling uninterpolated player packets.
  • Fixed
    Fixed Fullbright breaking visual state.
  • Fixed
    Fixed NoFall.
  • Fixed
    Fixed Account Manager crash.
  • Fixed
    Fixed ViaFabricPlus crash on 1.12.2 protocol.
  • Fixed
    Fixed Crash without ViaFabricPlus.
  • Fixed
    Fixed Velocity Grim with explosions.
  • Fixed
    Fixed a launch account leak when downloading server resource packs.
  • Fixed
    Fixed Ban screen and forced name change screens not showing correctly after switching accounts.
  • Fixed
    Fixed Shader Filled Image.
  • Fixed
    Fixed Breadcrumbs Fade color becoming white after respawn.
  • Fixed
    Fixed Swing in Trap features.
  • Fixed
    Fixed Crash with Flashback mod due to race conditions.
  • Fixed
    Fixed Nametags item rendering glint.
  • Fixed
    Fixed Breadcrumbs Fade when switching dimensions.
  • Fixed
    Fixed Third-person rotations. - No longer active in horse and creative mode inventory. - No longer occasionally breaking depending on entity render order.
  • Fixed
    Fixed AutoXP flagging Grim v3.
  • Fixed
    Fixed Global Colors not updating if HUD was disabled.
  • Fixed
    Fixed Velocity mode Grim with Grim v3 enabled flagging bad packets.
  • Fixed
    Fixed Rotations Movement Fix on 1.21.2+ protocol.
  • Fixed
    Fixed Compatibility with Moonrise mod.
  • Fixed
    Fixed Nametags item lighting fix with block items.
  • Fixed
    Fixed Single-player crash.
  • Fixed
    Fixed Hold Bind release while in a GUI.
  • Fixed
    Fixed AutoTotem breaking floating totem item animation.
  • Fixed
    Fixed NameProtect. Uses friend aliases by default to protect names. Usage: .friend add (name) <protectedName>. Example: .friend add Dot5 Snowman
  • Fixed
    Fixed NoGlitchBlocks not swinging the arm.
  • Fixed
    Fixed Skeleton head position.
  • Fixed
    Fixed AutoReconnect timer not resetting in some situations.
  • Fixed
    Fixed ClickGUI, keeping the setting in edit mode after reopening.
  • Fixed
    Fixed Mining Prediction illegal state with three or more mining locations being detected.
  • Fixed
    Fixed bug where HUD gradients weren't updating immediately after changing base color.

v2.17

December 8, 2024

  • Changed
    Updated to Minecraft 1.21.1.
  • Changed
    The client now supports Sodium 0.6.0 and older versions may no longer work correctly or may have degraded performance. We recommend using Sodium 0.6.0 or newer for the best performance and compatibility.
  • Changed
    Translate custom click packets with ViaVersion. We recommend using ViaFabricPlus when using the client, many exploits require the use of ViaFabricPlus on the 1.20.x protocol.
  • Changed
    Velocity mode Grim now works when the bounding box is fully occluded.
  • Changed
    Nametags will no longer clear the pop counter immediately after a player is de-spawned. This is required because Folia will re-spawn the player if an Ender Pearl is used.
  • Changed
    Allowed inventory features to take items from crafting slots.
  • Changed
    MiddleClick Pearl now traces for entities at your cross-hair to prevent unwanted pearling.
  • Changed
    AutoMine render now scales to the speed correctly.
  • Changed
    AutoMine now sorts players and blocks by distance.
  • Changed
    The client will now automatically enable the "joml.useMathFma" JVM flag if CPU supports FMA instruction.
  • Changed
    Nametags are now more accurate when flying and sneaking.
  • Changed
    Features with only one list setting (search, xray, etc) can now be accessed with only the feature name in a command. For example ".search add chest".
  • Changed
    Allowed Phase mode Pearl, AutoXP, and MiddleClick to use items in the player inventory.
  • Changed
    Changed minimum value and removed clamping for ExtendedFirework Timeout setting.
  • Changed
    Aura will now attack with a Mace.
  • Added
    Added Warden Layers to NoRender. This should help improve FPS when large amounts of Wardens are present.
  • Added
    Added FastEquip setting to AutoTotem. Note: This only works on modern servers (1.16+) and is usually not translated correctly by ViaVersion/ViaBackwards.
  • Added
    Added ForwardOnly, Glide, UseFirework, CheckFirework, and StopMotion settings to ElytraFly. These are intended to be used on 2b2t for fast firework flights. Requires fireworks.
  • Added
    Added TridentFly. - Grim setting. This abuses multiple flaws in Grim v3 to get the maximum boost possible, only works in old versions of Grim v3. - RequireInput setting. This requires WASD movement to boost. - SpoofYaw setting. This will change rotations depending on WASD. - MaxElytraSpeed setting. This allows you to limit the speed while using an Elytra. - MaxSpeed setting. This allows you to limit the speed while walking. - AlwaysAllow setting. This disables the check for the weather which is a flaw in some anti-cheats. - PitchLock setting. This allows you to lock the pitch to the Pitch setting.
  • Added
    Added Speed mode Grim SpoofYaw.
  • Added
    Added Grim v3 setting to Speed.
  • Added
    Added Grim to Aura. This can extend Reach in various situations by abusing anti-cheat uncertainty.
  • Added
    Added InterpAbuse setting to Aura. This allows you to disable the previous default applied by the Grim setting in Aura which no longer works on Grim v3.
  • Added
    Added Speed mode Grim. Abuses entity collision uncertainty.
  • Added
    Added Criticals mode Grim. Improves the chance of a critical hit in expected circumstances by 100%. Only works in old versions of Grim v2.0 and other anti-cheats not hardened against this.
  • Added
    Added NoJumpDelay. This removes the vanilla jump delay and is most noticeable when holding the space bar in a 2-block high area.
  • Added
    Added FastLatency to HUD. Only works while on the 1.20.2+ protocol in ViaFabricPlus.
  • Added
    Added IgnoreEmpty in AutoMine. Pauses the AutoMine if there is a viable spot that does damage.
  • Added
    Added SafeWalk to Scaffold. The modes are Off, Normal, and Prediction. We recommend using Prediction on strong anti-cheats like Grim.
  • Added
    Added SafeWalk mode Prediction to Sneak.
  • Added
    Added Banners to Shader.
  • Added
    Added TraceBlock to Aura. This prevents the hit-scan from targeting through walls. This is not required on Grim but is required on some other strict anti-cheats like Intave.
  • Added
    Added Auto to AutoMine.
  • Added
    Added Speed to AutoMine. This can be lowered to 0.7 on Grim servers like 2b2t.
  • Added
    Added Instant to AutoMine. This can be used on servers to instantly re-break a block once it is placed.
  • Added
    Added Sync to AutoMine. This may be useful on some 1.12 servers. It is not recommended to use on anti-cheats like Grim.
  • Added
    Added Timing to AutoMine. Use Vanilla for 2b2t and other Grim servers.
  • Added
    Added MultiTask to AutoMine.
  • Added
    Added Swing to AutoMine.
  • Added
    Added SwitchReset to AutoMine Strict.
  • Added
    Added Grim setting to Trap features.
  • Added
    Added RotateSilent to Scaffold.
  • Added
    Added Phase mode Pearl. Works in all directions and in 1x1x1 holes. You must use ViaFabricPlus on any 1.17-1.20.x protocol for the feature to work correctly.
  • Added
    Added FriendColors setting to Colors. This can be used to override the friend color for features that don't have a setting.
  • Added
    Added BorderFriends setting to Nametags.
  • Added
    Added CheckEntities setting to Phase mode Pearl. This was a previously enabled default.
  • Added
    Added Boost and Choke settings to ElytraFly Bounce.
  • Added
    Added Timeout setting to ExtendedFirework.
  • Added
    Added Blocks setting to Reach.
  • Added
    Added OldPotions. This restores the old potion colors and glints to before they were changed.
  • Added
    Added NoRender PotionParticles setting.
  • Added
    Added NoRender FireworkParticles setting.
  • Added
    Added Self setting to Nametags.
  • Added
    Added Skeleton Color and Self settings.
  • Added
    Added Item BoundingBox setting to Shader.
  • Added
    Added InstantMacros setting to Spammer. This will instantly execute all commands at the same time if they are together in the text file.
  • Added
    Added Fade setting to BreadCrumbs.
  • Added
    Added Blockhighlight Single Side and Fill settings.
  • Added
    Added AirPlace. Mode Grim works on 2b2t.
  • Added
    Added HandRotate to ViewModel.
  • Added
    Added Hold Binds. Usage: .holdbind step to toggle hold bind usage.
  • Improved
    Improved compatibility with other mods/clients significantly.
  • Improved
    Improved client launch performance.
  • Improved
    Improved Velocity mode Grim with the Grim V3 setting enabled to act like mode Normal while ignoring anti-cheat setbacks.
  • Improved
    Improved ElytraFly mode Bounce. Now uses the prediction engine instead of a rough estimate from the previous movement.
  • Improved
    Improved Scaffold on Grim anti-cheat.
  • Improved
    Improved Scaffold placement.
  • Improved
    Improved FeetTrap, etc. on Grim servers.
  • Improved
    Improved AutoMine accuracy.
  • Improved
    Improved Aura hit-scan: - Improved accuracy. - Improved performance.
  • Improved
    Improved Prediction engine: - Moved rotation processing to after vanilla input handling. - Implemented 1.8.9 to 1.19.4 movement. It is mostly correct but the handling of physics in some versions may be incorrect. - Implemented Stepping and ledge clipping. - Improved Sprint prediction.
  • Improved
    Improved StrictDirection in AutoCrystal when Grim is enabled.
  • Improved
    Improved Aura Raytrace.
  • Improved
    Improved Microsoft authentication.
  • Improved
    Improved AutoMine rendering.
  • Improved
    Improved Rotations floating point precision loss for the forced normalized client rotations with Mouse Sens Fix enabled.
  • Improved
    Improved compatibility with other mods that hook resource loading.
  • Improved
    Improved AutoCrystal Swap Silent on Grim servers.
  • Improved
    Improved Trap features on Grim servers. More specifically, related to swapping to slots silently. This fixes ghost items being created by Grim due to a race condition in the anti-cheat.
  • Improved
    Improved Grim Strict Direction.
  • Improved
    Improved Iron Golem angry check.
  • Improved
    Improved InventoryInfo click handling.
  • Changed
    Reworked NoteTuner.
  • Fixed
    Fixed various instability issues.
  • Fixed
    Fixed Grim BadPackets flags in Trap features, Aura, and AutoXP.
  • Fixed
    Fixed NoSlow Grim Webs on modern versions.
  • Fixed
    Fixed AutoMine causing ghost blocks.
  • Fixed
    Fixed Aura RotateSilent on old versions of Grim anti-cheat.
  • Fixed
    Fixed AutoTotem not counting items in crafting slots.
  • Fixed
    Fixed Aura and ElytraFly Bounce BadPacketsF anti-cheat flags on Grim.
  • Fixed
    Fixed Strict Direction in AutoMine placing crystals when it is not possible.
  • Fixed
    Fixed Rotations not clamping pitch when Mouse Sensitivity Fix is enabled. This prevents massive performance loss when attempting to resolve illegal rotations.
  • Fixed
    Fixed Aura waiting for a critical hit while riding an entity.
  • Fixed
    Fixed AutoCrystal crash on disconnect.
  • Fixed
    Fixed Sprint mode Legit being a tick behind holding the sprint key manually.
  • Fixed
    Fixed FakeLag crashing with Capes mod.
  • Fixed
    Fixed AutoMine getting stuck.
  • Fixed
    Fixed TPS estimation on 2b2t.
  • Fixed
    Fixed the ".grab blocks" sub-command.
  • Fixed
    Fixed Cats not showing on ESP.
  • Fixed
    Fixed ViaFabricPlus integration.
  • Fixed
    Fixed AutoReconnect width.
  • Fixed
    Fixed ESP Holes crash.
  • Fixed
    Fixed NoSlow InventoryMove with focused text widgets.
  • Fixed
    Fixed AutoLog IllegalDisconnect.
  • Fixed
    Fixed Armadillo and Wandering Trader entity targeting.
  • Fixed
    Fixed Trajectories crash.
  • Fixed
    Fixed BoatFly crash.
  • Removed
    Removed Seeker.

v2.16

January 20, 2024

  • Changed
    Aura will now wait for a critical hit when falling. It determines when to wait using an internal movement prediction engine.
  • Changed
    NoSlow Webs now works on Grim servers.
  • Changed
    FastUse will now work if you are on a Grim/Vulcan 1.8 native server behind server ViaVersion.
  • Improved
    Improved Rotations.
  • Improved
    Improved Microsoft authentication.
  • Improved
    Improved NoSlow Grim with a bypass that works on all Grim servers.
  • Improved
    Improved Velocity Grim and ElytraFly Grim with a new bypass to work on all Grim servers and not just the Grim version running on 2b2t.
  • Improved
    Improved ViaFabricPlus compatibility.
  • Added
    Added VanillaRange setting to Aura. This will make Aura respect the vanilla range limit of 3.0 from the eyes and will also prevent hitting if rotations are outside of the hit-box, this is recommended on strict anti-cheats such as Grim/Intave. This will also improve targetting to hit-scan targets to find the best reachable point.
  • Added
    Added RotateSilent to Aura. Works for semi-silent rotations on Grim. This allows you to move at full speed in the direction you are looking.
  • Added
    Added NoFall mode Grim. Works on any 1.15+ servers and should work on any anti-cheat that does not calculate fall distance manually in a way that differs from Vanilla 1.15. It will work on any anti-cheats such as Grim that calculate the ground state manually.
  • Added
    Added KeepSprint. Keep your sprint motion after attacking an entity. This was previously baked into Aura and NoSlow depending on your settings. The default settings work perfectly on anti-cheats such as Grim due to uncertainty from 1.9+ combat. You can lower the Chance setting to bypass some anti-cheat heuristics, you can also lower the Motion setting near 0.6 to bypass some anti-cheats that don't have a simulation/prediction engine.
  • Added
    Added ThrowPot. Automatically throws 1-2 throw-able healing potions depending on health when toggled.
  • Added
    Added SprintReset. Automatically resets your sprint after you hit a player, this allows you to give the maximum knock-back after every hit.
  • Added
    Added Shared capes. Uses a secure server-specific hashing algorithm, the security properties of the algorithm require you to be on the same server or hold the Mojang authentication server private key + brute-force of UUID.
  • Added
    Added FutureCheck to NameTags. This is the same as the shared capes but just shows on the name tags.
  • Added
    Added Velocity Reduce. Reduces Velocity through vanilla mechanics such as the attack slowdown and same tick sprint jump. This is most effective when used in combination with KeepSprint due to the attack slowdown only being able to be applied once per attack if following vanilla mechanics, in the future there will be settings for the attack slowdown to violate vanilla mechanics. There have been no current attempts to bypass heuristics for the jump velocity, so it may be detected on anti-cheats that use statistics to detect the sprint jump velocity, in the future there will be settings to minimize that risk.
  • Added
    Added NoHitDelay. Removes the hit delay which limits your click speed if you miss a hit while clicking fast. Useful in legit vanilla Crystal PVP or on 1.8.9 servers. See https://www.youtube.com/watch?v=j1pblMl9ylY for more info.
  • Added
    Added ViaFabricPlus integration: - Uses 1.8 packet order in Aura if the selected protocol is <=1.8.x. - Attempts to translate inventory clicks if the selected protocol is <=1.16.5. Note: Currently WIP. I have not implemented AutoTotem, or AutoArmor yet. It is recommended to use regular ViaFabric to play on 1.12.2 servers currently till fully implemented unless you don't use those features.
  • Added
    Added Mouse Over Fix and Mouse Sens Fix to Rotations.
  • Fixed
    Fixed ActionResultException1_12_2 crash with ViaFabricPlus.
  • Fixed
    Fixed multiple anti-cheat detection methods for Rotations.
  • Fixed
    Fixed AntiVanish.
  • Fixed
    Fixed a possible but unlikely detection method for NoHitDelay.
  • Fixed
    Fixed AutoBowRelease flags on Grim.
  • Fixed
    Fixed a crash when joining offline servers.
  • Fixed
    Fixed Velocity Grim.
  • Fixed
    Fixed Account Manager server checker.
  • Removed
    Removed SmoothAim and Trigger. Both were outdated and highly detected, they will both be replaced soon.

v2.15

December 6, 2023

  • Changed
    Updated the client to Minecraft 1.20.4/1.20.3.
  • Changed
    Reworked Account Manager. - Account email is no longer visible in the UI. - Removed Mojang account support.
  • Changed
    MiddleClick Pearl no longer conflicts with the vanilla pick block.
  • Changed
    FakePlayer can no longer push the local player in any circumstance to prevent detection from anti-cheats.
  • Changed
    NoSlow Grim and NCP Strict now work for all items such as the spyglass and trident.
  • Changed
    Unclamped Freecam H/V Speed settings.
  • Changed
    Added various Baritone integration workarounds for the combination of AutoEat and Baritone elytra.
  • Improved
    Improved compatibility with other mods/clients.
  • Improved
    Improved NoSlow Grim.
  • Improved
    Improved AutoCrystal placement accuracy.
  • Improved
    Improved Trap features on Grim servers.
  • Improved
    Improved Velocity mode Grim.
  • Improved
    Improved AutoTotem.
  • Added
    Added ExtendedFirework. This extends firework boost time significantly past the regular expiration date, in practice this will extend firework lifetimes by 10-30 seconds with a maximum of 60 seconds. This can significantly reduce firework usage while using the Baritone elytra.
  • Added
    Added IncludeServerName setting to Announcer.
  • Added
    Added Grim setting to AutoCrystal.
  • Added
    Added Crying Obsidian and Anchors to ESP Holes.
  • Added
    Added Armor setting to NoRender.
  • Added
    Added Chorus Disable setting to Trap features.
  • Added
    Added AllowSilentSwap setting to AutoCrystal.
  • Added
    Added Firework to MiddleClick.
  • Fixed
    Fixed TPS and Ping in HUD on 2b2t.
  • Fixed
    Fixed Rotations Movement Fix with rideable vehicles.
  • Fixed
    Fixed Shader causing block entities to go rainbow in some situations.
  • Fixed
    Fixed Spyglass overlay active while in Freecam.
  • Fixed
    Fixed Third-person view angles while in a vehicle.
  • Fixed
    Fixed AutoCrystal range precision on 1.14+ servers.
  • Fixed
    Fixed Rotations Movement Fix with Speed, Flight, etc.
  • Fixed
    Fixed various race conditions in network code.
  • Fixed
    Fixed Goat peaceful detection.
  • Fixed
    Fixed Shutdown command not removing message history.
  • Fixed
    Fixed Shutdown command causing the game to crash.
  • Fixed
    Fixed SpeedMine and AutoMine switching to empty items.
  • Fixed
    Fixed SpeedMine render bug.
  • Fixed
    Fixed AutoCrystal at height limit.
  • Fixed
    Fixed Spammer, not truncating strings.
  • Fixed
    Fixed FakeLag on Grim servers.
  • Fixed
    Fixed Velocity push prevention working correctly with some entities.
  • Fixed
    Fixed a conflict with Baritone and Freecam.
  • Moved
    Moved HUD LiquidVision to NoRender.
  • Moved
    Moved HUD Capes to Capes.
  • Removed
    Removed the Rotations alias from NoRotate.

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