
Combat
22 modules in this category
AntiBots
Detects bots and ignores them.
Aura
Uses Aim-bot and automatically attacks targets with weapons.
AutoArmor
Automatically replaces wearable items in your armor slots.
AutoBowRelease
Automatically releases your bow at the configured tick.
AutoCrystal
Automatically places and breaks end crystals.
AutoLog
Automatically disconnect from the server if the configured conditions are met.
AutoPot
Automatically uses throwable healing potions.
AutoSoup
Automatically uses soup items to heal on servers with soup pvp plugins.
AutoTotem
Automatically puts totems in your offhand as configured.
AutoTrap
Automatically traps your enemies in blocks.
AutoXP
Automatically throw xp bottles at current view angles.
BowAim
Aim-bot for the bow item.
Criticals
Forces critical hits.
FeetTrap
Automatically traps your feet with blocks to prevent explosion damage.
HoleFill
Automatically fills holes used in crystal pvp for safety.
KeepSprint
Keep your sprint motion after attacking an entity.
NoHitDelay
Removes the hit delay which limits your click speed if you miss a hit while clicking fast.
Replenish
Automatically replenish items in your hot bar after use.
SelfFill
Place a block in yourself for further protection.
SelfTrap
Automatically traps your entire body in blocks.
SprintReset
Automatically resets your sprint after you hit a player, this allows you to give the maximum knock-back after every hit.
ThrowPot
Automatically throws 1-2 throw-able healing potions depending on health when toggled.
Compatible with Multiple Minecraft Versions
v2.18
March 30, 2025
- ChangedUpdated the client to Minecraft 1.21.4.
- ChangedAllow Grim NoFall on newer versions. It doesn't work on Grim anymore, but it may work on other anti-cheats. Pending rename, abuses 1.15+ fall distance reset: https://bugs.mojang.com/browse/MC-171969.
- ChangedUpdated ViaFabricPlus support. A version >=4.0.0 is now required.
- ChangedYou can now use the GUI while having a game GUI open. https://www.youtube.com/watch?v=nWVL5ZRj41g
- ChangedPhase mode Pearl now attacks end crystals and item frames.
- ChangedReplenish will now replace Totems after they are used in the main hand.
- ChangedAutoTotem offhand gap override now works with totems held in the main hand.
- ChangedThe Announcer now groups names for greetings and farewells.
- ChangedMiddle-clicking a Module in the ClickGUI now changes its drawn status.
- ChangedInventoryInfo Search is now persistent across multiple GUI screens.
- ChangedInventoryInfo Search now filters out invalid items.
- ChangedChanged the logic of the number slider. Now, the mouse middle click can be used for inputting a number, and hovering over a slider allows the arrow keys to be used.
- ChangedThe Account Manager no longer freezes the game when logging in.
- ChangedInverted Placement Native and ProtocolHack in AutoCrystal. Native is now for modern versions, and ProtocolHack is for servers < 1.14. We recommend using the new Auto setting, which will automatically select depending on ViaFabricPlus protocol version.
- ChangedThe Color Picker now retains alpha when inputting hex values.
- ChangedReplaced the Colors hue with Global Color picker setting.
- ChangedReplaced all panels scrolling at the same time in ClickGUI with per-panel scrolling.
- AddedAdded Copy/Paste support to the Color Picker. Use Ctrl+C/Ctrl+V while the typing field in a color picker is active.
- AddedAdded Placement Auto. Determines the placement type automatically using ViaFabricPlus.
- AddedAdded FastEquip SafetyEquip to AutoTotem. Improve reliability through an alternative offhand fast equip method. In our experience, this improves AutoTotem on 2b2t significantly. - WARNING: It may fail on the last totem in the inventory if there is not one in the hotbar. - WARNING: It may cause issues with Replenish when it prevents a totem failure where it will fail to replace the totem in the hot-bar.
- AddedAdded Glow to Shader. - Added Glow Width. - Added Glow Samples. - Added Glow Intensity.
- AddedAdded Rainbow Gradient to Shader. - Gradient Start Color. - Gradient End Color. - Gradient Speed. - Gradient Scale.
- AddedAdded Animated fading to GUI Sliders and Keybinds while waiting for keyboard input.
- AddedAdded ClickGUI Background mode Scaled.
- AddedAdded ClickGUI Border modes: Hue (Static HUD Hue), Custom (BorderColor setting), Rainbow (HUD Rainbow Hue), Gradient (Animated rainbow gradient).
- AddedAdded Cursor/index position indicator to keyboard inputs in ClickGUI.
- AddedAdded Color settings to ClickGUI, keyboard input is supported.
- AddedAdded Rainbow mode to Color settings.
- AddedAdded HitChance to Phase mode Pearl.
- AddedAdded DebugDamage setting to AutoCrystal.
- AddedAdded BlockOnly to Grim v3 in Velocity mode Grim.
- AddedAdded Fast Crawl to NoSlow.
- AddedAdded Hit Delay Adjustment to Aura.
- AddedAdded Scale to ExtraTab.
- AddedAdded Active Spawners to Search.
- AddedAdded Baritone to ElytraFly Bounce.
- AddedAdded Playtime to Nametags.
- AddedAdded Fast Sneak to NoSlow. This is now detected on Grim v3 in the latest update and must be disabled on 2b2t.
- AddedAdded Grim to AutoMine.
- AddedAdded Factor to AutoXP.
- AddedAdded a SearchBar with customizable color to ClickGUI.
- AddedAdded Various entities to Nametags.
- AddedAdded Striders to AutoMount and EntityControl.
- AddedAdded Tridents to Render modules.
- AddedAdded Berry bushes and Turtle eggs to Avoid.
- AddedAdded Crossbows to Trajectories.
- AddedAdded Lag pause to AutoWalk.
- AddedAdded Descriptions to ClickGui.
- AddedAdded detection and mitigation for concurrent entity list to prevent crashes with bad mods.
- AddedAdded Normalize to InventoryInfo.
- AddedAdded RenderColor to AutoCrystal.
- AddedAdded DebugColor to AutoCrystal.
- AddedAdded Grim to PingSpoof.
- AddedAdded Gradient rendering to the feature buttons in the ClickGUI.
- AddedAdded Keep Height, Gaps, and Air Place settings to Scaffold.
- AddedAdded keyboard input for NumberSliders in ClickGUI. (Arrow keys change in increments.)
- AddedAdded SelfOnly to NameProtect. Only hides the name of the local player. Usage: .nameprotect selfname HiddenName
- AddedAdded Crystals to Shader. Now separated from Others.
- AddedAdded Mining to ESP.
- AddedAdded Mining Color to ESP.
- AddedAdded Tools to FastPlace.
- AddedAdded Entity Glow to NoRender.
- AddedAdded Nearby to Announcer.
- AddedAdded Simulate to Trap features.
- AddedAdded Basic scan skipping to NoteTuner.
- AddedAdded Totem to HUD Armor. Shows the current AutoTotem count near the Armor HUD.
- AddedAdded basic resilience to other players and server lag in NoteTuner. - Improved block reachability.
- ImprovedReworked HUD and GUI animation system.
- ImprovedImproved Phase mode Pearl. Only uses a pearl if the chances of it teleporting the player in a block are higher than HitChance.
- ImprovedImproved Hit Delay in Aura. It works better on higher ping, attacks faster by default, and is generally more reliable.
- ImprovedImproved Block placement in Feet Trap and other trap features. This improves things significantly on Grim servers.
- ImprovedImproved Hook compatibility. Fixed Camera Utils compatibility.
- ImprovedImproved ViaFabricPlus compatibility.
- ImprovedImproved Minecraft UUID to Username lookup.
- ImprovedImproved Grim 1.17 to 1.20.6 exploits during a setback.
- ImprovedImproved NewChunks performance.
- ImprovedImproved Phase mode Pearl.
- ImprovedImproved FeetTrap.
- ImprovedImproved AutoCrystal.
- ImprovedImproved Search Active Spawner accuracy in the nether.
- ImprovedImproved Nametags item rendering.
- ImprovedImproved Nametags font rendering on text in front of the item.
- ImprovedImproved AutoMine. No longer breaks the head position if the target is crawling.
- ImprovedImproved Compatibility with FlashBack mod.
- ImprovedImproved AutoMine Grim. Now works on 2b2t.
- ImprovedImproved Big color box in color picker, other minor cosmetic tweaks.
- ImprovedImproved GUI implementation.
- ImprovedImproved HUD performance. Reduced HSL allocations for better performance.
- FixedFixed NoRender Fog.
- FixedFixed AutoEat.
- FixedFixed Fullbright.
- FixedFixed SkyBox Color.
- FixedFixed Item rarity filters.
- FixedFixed Third Person Rotations.
- FixedFixed Shader Occlusion.
- FixedFixed Shader Rainbow.
- FixedFixed NewChunks on modern servers.
- FixedFixed Player list crash.
- FixedFixed NoSlow Grim handling uninterpolated player packets.
- FixedFixed Fullbright breaking visual state.
- FixedFixed NoFall.
- FixedFixed Account Manager crash.
- FixedFixed ViaFabricPlus crash on 1.12.2 protocol.
- FixedFixed Crash without ViaFabricPlus.
- FixedFixed Velocity Grim with explosions.
- FixedFixed a launch account leak when downloading server resource packs.
- FixedFixed Ban screen and forced name change screens not showing correctly after switching accounts.
- FixedFixed Shader Filled Image.
- FixedFixed Breadcrumbs Fade color becoming white after respawn.
- FixedFixed Swing in Trap features.
- FixedFixed Crash with Flashback mod due to race conditions.
- FixedFixed Nametags item rendering glint.
- FixedFixed Breadcrumbs Fade when switching dimensions.
- FixedFixed Third-person rotations. - No longer active in horse and creative mode inventory. - No longer occasionally breaking depending on entity render order.
- FixedFixed AutoXP flagging Grim v3.
- FixedFixed Global Colors not updating if HUD was disabled.
- FixedFixed Velocity mode Grim with Grim v3 enabled flagging bad packets.
- FixedFixed Rotations Movement Fix on 1.21.2+ protocol.
- FixedFixed Compatibility with Moonrise mod.
- FixedFixed Nametags item lighting fix with block items.
- FixedFixed Single-player crash.
- FixedFixed Hold Bind release while in a GUI.
- FixedFixed AutoTotem breaking floating totem item animation.
- FixedFixed NameProtect. Uses friend aliases by default to protect names. Usage: .friend add (name) <protectedName>. Example: .friend add Dot5 Snowman
- FixedFixed NoGlitchBlocks not swinging the arm.
- FixedFixed Skeleton head position.
- FixedFixed AutoReconnect timer not resetting in some situations.
- FixedFixed ClickGUI, keeping the setting in edit mode after reopening.
- FixedFixed Mining Prediction illegal state with three or more mining locations being detected.
- FixedFixed bug where HUD gradients weren't updating immediately after changing base color.
v2.17
December 7, 2024
- ChangedUpdated to Minecraft 1.21.1.
- ChangedThe client now supports Sodium 0.6.0 and older versions may no longer work correctly or may have degraded performance. We recommend using Sodium 0.6.0 or newer for the best performance and compatibility.
- ChangedTranslate custom click packets with ViaVersion. We recommend using ViaFabricPlus when using the client, many exploits require the use of ViaFabricPlus on the 1.20.x protocol.
- ChangedVelocity mode Grim now works when the bounding box is fully occluded.
- ChangedNametags will no longer clear the pop counter immediately after a player is de-spawned. This is required because Folia will re-spawn the player if an Ender Pearl is used.
- ChangedAllowed inventory features to take items from crafting slots.
- ChangedMiddleClick Pearl now traces for entities at your cross-hair to prevent unwanted pearling.
- ChangedAutoMine render now scales to the speed correctly.
- ChangedAutoMine now sorts players and blocks by distance.
- ChangedThe client will now automatically enable the "joml.useMathFma" JVM flag if CPU supports FMA instruction.
- ChangedNametags are now more accurate when flying and sneaking.
- ChangedFeatures with only one list setting (search, xray, etc) can now be accessed with only the feature name in a command. For example ".search add chest".
- ChangedAllowed Phase mode Pearl, AutoXP, and MiddleClick to use items in the player inventory.
- ChangedChanged minimum value and removed clamping for ExtendedFirework Timeout setting.
- ChangedAura will now attack with a Mace.
- AddedAdded Warden Layers to NoRender. This should help improve FPS when large amounts of Wardens are present.
- AddedAdded FastEquip setting to AutoTotem. Note: This only works on modern servers (1.16+) and is usually not translated correctly by ViaVersion/ViaBackwards.
- AddedAdded ForwardOnly, Glide, UseFirework, CheckFirework, and StopMotion settings to ElytraFly. These are intended to be used on 2b2t for fast firework flights. Requires fireworks.
- AddedAdded TridentFly. - Grim setting. This abuses multiple flaws in Grim v3 to get the maximum boost possible, only works in old versions of Grim v3. - RequireInput setting. This requires WASD movement to boost. - SpoofYaw setting. This will change rotations depending on WASD. - MaxElytraSpeed setting. This allows you to limit the speed while using an Elytra. - MaxSpeed setting. This allows you to limit the speed while walking. - AlwaysAllow setting. This disables the check for the weather which is a flaw in some anti-cheats. - PitchLock setting. This allows you to lock the pitch to the Pitch setting.
- AddedAdded Speed mode Grim SpoofYaw.
- AddedAdded Grim v3 setting to Speed.
- AddedAdded Grim to Aura. This can extend Reach in various situations by abusing anti-cheat uncertainty.
- AddedAdded InterpAbuse setting to Aura. This allows you to disable the previous default applied by the Grim setting in Aura which no longer works on Grim v3.
- AddedAdded Speed mode Grim. Abuses entity collision uncertainty.
- AddedAdded Criticals mode Grim. Improves the chance of a critical hit in expected circumstances by 100%. Only works in old versions of Grim v2.0 and other anti-cheats not hardened against this.
- AddedAdded NoJumpDelay. This removes the vanilla jump delay and is most noticeable when holding the space bar in a 2-block high area.
- AddedAdded FastLatency to HUD. Only works while on the 1.20.2+ protocol in ViaFabricPlus.
- AddedAdded IgnoreEmpty in AutoMine. Pauses the AutoMine if there is a viable spot that does damage.
- AddedAdded SafeWalk to Scaffold. The modes are Off, Normal, and Prediction. We recommend using Prediction on strong anti-cheats like Grim.
- AddedAdded SafeWalk mode Prediction to Sneak.
- AddedAdded Banners to Shader.
- AddedAdded TraceBlock to Aura. This prevents the hit-scan from targeting through walls. This is not required on Grim but is required on some other strict anti-cheats like Intave.
- AddedAdded Auto to AutoMine.
- AddedAdded Speed to AutoMine. This can be lowered to 0.7 on Grim servers like 2b2t.
- AddedAdded Instant to AutoMine. This can be used on servers to instantly re-break a block once it is placed.
- AddedAdded Sync to AutoMine. This may be useful on some 1.12 servers. It is not recommended to use on anti-cheats like Grim.
- AddedAdded Timing to AutoMine. Use Vanilla for 2b2t and other Grim servers.
- AddedAdded MultiTask to AutoMine.
- AddedAdded Swing to AutoMine.
- AddedAdded SwitchReset to AutoMine Strict.
- AddedAdded Grim setting to Trap features.
- AddedAdded RotateSilent to Scaffold.
- AddedAdded Phase mode Pearl. Works in all directions and in 1x1x1 holes. You must use ViaFabricPlus on any 1.17-1.20.x protocol for the feature to work correctly.
- AddedAdded FriendColors setting to Colors. This can be used to override the friend color for features that don't have a setting.
- AddedAdded BorderFriends setting to Nametags.
- AddedAdded CheckEntities setting to Phase mode Pearl. This was a previously enabled default.
- AddedAdded Boost and Choke settings to ElytraFly Bounce.
- AddedAdded Timeout setting to ExtendedFirework.
- AddedAdded Blocks setting to Reach.
- AddedAdded OldPotions. This restores the old potion colors and glints to before they were changed.
- AddedAdded NoRender PotionParticles setting.
- AddedAdded NoRender FireworkParticles setting.
- AddedAdded Self setting to Nametags.
- AddedAdded Skeleton Color and Self settings.
- AddedAdded Item BoundingBox setting to Shader.
- AddedAdded InstantMacros setting to Spammer. This will instantly execute all commands at the same time if they are together in the text file.
- AddedAdded Fade setting to BreadCrumbs.
- AddedAdded Blockhighlight Single Side and Fill settings.
- AddedAdded AirPlace. Mode Grim works on 2b2t.
- AddedAdded HandRotate to ViewModel.
- AddedAdded Hold Binds. Usage: .holdbind step to toggle hold bind usage.
- ImprovedImproved compatibility with other mods/clients significantly.
- ImprovedImproved client launch performance.
- ImprovedImproved Velocity mode Grim with the Grim V3 setting enabled to act like mode Normal while ignoring anti-cheat setbacks.
- ImprovedImproved ElytraFly mode Bounce. Now uses the prediction engine instead of a rough estimate from the previous movement.
- ImprovedImproved Scaffold on Grim anti-cheat.
- ImprovedImproved Scaffold placement.
- ImprovedImproved FeetTrap, etc. on Grim servers.
- ImprovedImproved AutoMine accuracy.
- ImprovedImproved Aura hit-scan: - Improved accuracy. - Improved performance.
- ImprovedImproved Prediction engine: - Moved rotation processing to after vanilla input handling. - Implemented 1.8.9 to 1.19.4 movement. It is mostly correct but the handling of physics in some versions may be incorrect. - Implemented Stepping and ledge clipping. - Improved Sprint prediction.
- ImprovedImproved StrictDirection in AutoCrystal when Grim is enabled.
- ImprovedImproved Aura Raytrace.
- ImprovedImproved Microsoft authentication.
- ImprovedImproved AutoMine rendering.
- ImprovedImproved Rotations floating point precision loss for the forced normalized client rotations with Mouse Sens Fix enabled.
- ImprovedImproved compatibility with other mods that hook resource loading.
- ImprovedImproved AutoCrystal Swap Silent on Grim servers.
- ImprovedImproved Trap features on Grim servers. More specifically, related to swapping to slots silently. This fixes ghost items being created by Grim due to a race condition in the anti-cheat.
- ImprovedImproved Grim Strict Direction.
- ImprovedImproved Iron Golem angry check.
- ImprovedImproved InventoryInfo click handling.
- ChangedReworked NoteTuner.
- FixedFixed various instability issues.
- FixedFixed Grim BadPackets flags in Trap features, Aura, and AutoXP.
- FixedFixed NoSlow Grim Webs on modern versions.
- FixedFixed AutoMine causing ghost blocks.
- FixedFixed Aura RotateSilent on old versions of Grim anti-cheat.
- FixedFixed AutoTotem not counting items in crafting slots.
- FixedFixed Aura and ElytraFly Bounce BadPacketsF anti-cheat flags on Grim.
- FixedFixed Strict Direction in AutoMine placing crystals when it is not possible.
- FixedFixed Rotations not clamping pitch when Mouse Sensitivity Fix is enabled. This prevents massive performance loss when attempting to resolve illegal rotations.
- FixedFixed Aura waiting for a critical hit while riding an entity.
- FixedFixed AutoCrystal crash on disconnect.
- FixedFixed Sprint mode Legit being a tick behind holding the sprint key manually.
- FixedFixed FakeLag crashing with Capes mod.
- FixedFixed AutoMine getting stuck.
- FixedFixed TPS estimation on 2b2t.
- FixedFixed the ".grab blocks" sub-command.
- FixedFixed Cats not showing on ESP.
- FixedFixed ViaFabricPlus integration.
- FixedFixed AutoReconnect width.
- FixedFixed ESP Holes crash.
- FixedFixed NoSlow InventoryMove with focused text widgets.
- FixedFixed AutoLog IllegalDisconnect.
- FixedFixed Armadillo and Wandering Trader entity targeting.
- FixedFixed Trajectories crash.
- FixedFixed BoatFly crash.
- RemovedRemoved Seeker.
v2.16
January 19, 2024
- ChangedAura will now wait for a critical hit when falling. It determines when to wait using an internal movement prediction engine.
- ChangedNoSlow Webs now works on Grim servers.
- ChangedFastUse will now work if you are on a Grim/Vulcan 1.8 native server behind server ViaVersion.
- ImprovedImproved Rotations.
- ImprovedImproved Microsoft authentication.
- ImprovedImproved NoSlow Grim with a bypass that works on all Grim servers.
- ImprovedImproved Velocity Grim and ElytraFly Grim with a new bypass to work on all Grim servers and not just the Grim version running on 2b2t.
- ImprovedImproved ViaFabricPlus compatibility.
- AddedAdded VanillaRange setting to Aura. This will make Aura respect the vanilla range limit of 3.0 from the eyes and will also prevent hitting if rotations are outside of the hit-box, this is recommended on strict anti-cheats such as Grim/Intave. This will also improve targetting to hit-scan targets to find the best reachable point.
- AddedAdded RotateSilent to Aura. Works for semi-silent rotations on Grim. This allows you to move at full speed in the direction you are looking.
- AddedAdded NoFall mode Grim. Works on any 1.15+ servers and should work on any anti-cheat that does not calculate fall distance manually in a way that differs from Vanilla 1.15. It will work on any anti-cheats such as Grim that calculate the ground state manually.
- AddedAdded KeepSprint. Keep your sprint motion after attacking an entity. This was previously baked into Aura and NoSlow depending on your settings. The default settings work perfectly on anti-cheats such as Grim due to uncertainty from 1.9+ combat. You can lower the Chance setting to bypass some anti-cheat heuristics, you can also lower the Motion setting near 0.6 to bypass some anti-cheats that don't have a simulation/prediction engine.
- AddedAdded ThrowPot. Automatically throws 1-2 throw-able healing potions depending on health when toggled.
- AddedAdded SprintReset. Automatically resets your sprint after you hit a player, this allows you to give the maximum knock-back after every hit.
- AddedAdded Shared capes. Uses a secure server-specific hashing algorithm, the security properties of the algorithm require you to be on the same server or hold the Mojang authentication server private key + brute-force of UUID.
- AddedAdded FutureCheck to NameTags. This is the same as the shared capes but just shows on the name tags.
- AddedAdded Velocity Reduce. Reduces Velocity through vanilla mechanics such as the attack slowdown and same tick sprint jump. This is most effective when used in combination with KeepSprint due to the attack slowdown only being able to be applied once per attack if following vanilla mechanics, in the future there will be settings for the attack slowdown to violate vanilla mechanics. There have been no current attempts to bypass heuristics for the jump velocity, so it may be detected on anti-cheats that use statistics to detect the sprint jump velocity, in the future there will be settings to minimize that risk.
- AddedAdded NoHitDelay. Removes the hit delay which limits your click speed if you miss a hit while clicking fast. Useful in legit vanilla Crystal PVP or on 1.8.9 servers. See https://www.youtube.com/watch?v=j1pblMl9ylY for more info.
- AddedAdded ViaFabricPlus integration: - Uses 1.8 packet order in Aura if the selected protocol is <=1.8.x. - Attempts to translate inventory clicks if the selected protocol is <=1.16.5. Note: Currently WIP. I have not implemented AutoTotem, or AutoArmor yet. It is recommended to use regular ViaFabric to play on 1.12.2 servers currently till fully implemented unless you don't use those features.
- AddedAdded Mouse Over Fix and Mouse Sens Fix to Rotations.
- FixedFixed ActionResultException1_12_2 crash with ViaFabricPlus.
- FixedFixed multiple anti-cheat detection methods for Rotations.
- FixedFixed AntiVanish.
- FixedFixed a possible but unlikely detection method for NoHitDelay.
- FixedFixed AutoBowRelease flags on Grim.
- FixedFixed a crash when joining offline servers.
- FixedFixed Velocity Grim.
- FixedFixed Account Manager server checker.
- RemovedRemoved SmoothAim and Trigger. Both were outdated and highly detected, they will both be replaced soon.
v2.15
December 5, 2023
- ChangedUpdated the client to Minecraft 1.20.4/1.20.3.
- ChangedReworked Account Manager. - Account email is no longer visible in the UI. - Removed Mojang account support.
- ChangedMiddleClick Pearl no longer conflicts with the vanilla pick block.
- ChangedFakePlayer can no longer push the local player in any circumstance to prevent detection from anti-cheats.
- ChangedNoSlow Grim and NCP Strict now work for all items such as the spyglass and trident.
- ChangedUnclamped Freecam H/V Speed settings.
- ChangedAdded various Baritone integration workarounds for the combination of AutoEat and Baritone elytra.
- ImprovedImproved compatibility with other mods/clients.
- ImprovedImproved NoSlow Grim.
- ImprovedImproved AutoCrystal placement accuracy.
- ImprovedImproved Trap features on Grim servers.
- ImprovedImproved Velocity mode Grim.
- ImprovedImproved AutoTotem.
- AddedAdded ExtendedFirework. This extends firework boost time significantly past the regular expiration date, in practice this will extend firework lifetimes by 10-30 seconds with a maximum of 60 seconds. This can significantly reduce firework usage while using the Baritone elytra.
- AddedAdded IncludeServerName setting to Announcer.
- AddedAdded Grim setting to AutoCrystal.
- AddedAdded Crying Obsidian and Anchors to ESP Holes.
- AddedAdded Armor setting to NoRender.
- AddedAdded Chorus Disable setting to Trap features.
- AddedAdded AllowSilentSwap setting to AutoCrystal.
- AddedAdded Firework to MiddleClick.
- FixedFixed TPS and Ping in HUD on 2b2t.
- FixedFixed Rotations Movement Fix with rideable vehicles.
- FixedFixed Shader causing block entities to go rainbow in some situations.
- FixedFixed Spyglass overlay active while in Freecam.
- FixedFixed Third-person view angles while in a vehicle.
- FixedFixed AutoCrystal range precision on 1.14+ servers.
- FixedFixed Rotations Movement Fix with Speed, Flight, etc.
- FixedFixed various race conditions in network code.
- FixedFixed Goat peaceful detection.
- FixedFixed Shutdown command not removing message history.
- FixedFixed Shutdown command causing the game to crash.
- FixedFixed SpeedMine and AutoMine switching to empty items.
- FixedFixed SpeedMine render bug.
- FixedFixed AutoCrystal at height limit.
- FixedFixed Spammer, not truncating strings.
- FixedFixed FakeLag on Grim servers.
- FixedFixed Velocity push prevention working correctly with some entities.
- FixedFixed a conflict with Baritone and Freecam.
- MovedMoved HUD LiquidVision to NoRender.
- MovedMoved HUD Capes to Capes.
- RemovedRemoved the Rotations alias from NoRotate.
v2.14
August 13, 2023
- ChangedUpdated the client to Minecraft 1.20.1/1.19.4*.
- Changed*It is possible to play on 1.19.4 servers with the 1.20.1 version of the client if the server supports multi-version which is the case on 2b2t but for other servers, you may need to install the ViaFabric mod.
- ChangedSearch now has a fallback for map block color instead of gray.
- ChangedSodium 0.5.3 is now supported and recommended.
- ChangedPearls are now detected by ESP Tamed.
- ChangedAura now treats mobs tamed by the local player as a friend and neutral.
- ChangedStopMotion in Scaffold now only enables on the edge of a block.
- ChangedReworked rotations. - Added Rotations Movement Fix. This should be enabled while on servers running Grim or other very strict anti-cheats. - Fixed various bugs.
- ImprovedImproved Trap features, AutoCrystal, and Scaffold on Grim servers.
- AddedAdded AssumeBestArmor to AutoCrystal. This is useful on servers that hide enchants such as 2b2t as it will make damage calculations closer to reality.
- AddedAdded Beds and Signs settings to Shader.
- AddedAdded Freecam Acceleration.
- AddedAdded Bed type to AutoTotem.
- AddedAdded Bounce mode to ElytraFly. This works on the current anti-cheat on 2b2t. The max speed is 150km/h after acceleration and is most useful on the highway.
- AddedAdded Grim setting to NoSlow.
- AddedAdded Enchantments setting to Nametags.
- AddedAdded Grim Mode to Velocity.
- AddedAdded HealthTotems and IllegalDisconnect to AutoLog.
- AddedAdded RotateHold to Aura.
- AddedAdded Timing to Scaffold.
- FixedFixed FullBright Color being applied to the Nametags.
- FixedFixed Scaffold lag-backs on strict anti-cheats.
- FixedFixed OpenGL shader validation failure while in Freecam on MacOS.
- FixedFixed Waypoints LogoutSpots being assigned to an invalid dimension.
- FixedFixed NoWeather conflicting with the Trident Riptide enchantment.
- FixedFixed AutoWalk, ElytraFly, and Freecam conflicts.
- FixedFixed Baritone "elytraFreeLook" setting conflict.
- FixedFixed XCarry Armor.
- FixedFixed Announcer.
- FixedFixed AutoEat + Baritone elytra.
- FixedFixed AutoEat Health + Baritone.
- FixedFixed InventoryInfo mutating Shulker Box data in place.
- FixedFixed AutoLog player detection message.
- FixedFixed Failed config load/save if there was an error in Baritone.
- FixedFixed AutoTotem rare crash.
- FixedFixed FakePlayer not being disabled in unloaded chunks.
- FixedFixed PacketFly moving in unloaded chunks.
- FixedFixed Avoid Unloaded.
- FixedFixed AutoEat eating rotten flesh.
- FixedFixed AutoEat not working with screens open.
- FixedFixed a crash when MinecraftClient#doItemUse is called too early in the tick by other mods/clients.
- FixedFixed AutoMine having incorrect block-breaking speeds on some blocks.
- FixedFixed a combination of mods/clients causing a crash in Nametags.
v2.13.5
September 29, 2022
- ChangedCustom font renderer now uses linear interpolation to scale the font glyphs. This should improve how the font looks when dynamically scaled in the world such as with Nametags but may also create rendering artifacts or blurry text at some distances.
- ChangedThe client now detects locked Microsoft accounts instead of showing vague errors.
- ChangedShift delay in trap features can now be set to 0 to always place multiple times per tick.
- ImprovedImproved performance of render features.
- ImprovedImproved AutoCrystal. - Improved End dimension compatibility. - Improved performance.
- ImprovedImproved Extension in FeetTrap.
- ImprovedImproved AutoMine with AntiHunger.
- ImprovedImproved PingSpoof.
- ImprovedImproved AutoTotem.
- ImprovedImproved Speed with Speed 2 and Slowness potions applied.
- ImprovedImproved Nametags scaling.
- ImprovedOther improvements and fixes.
- AddedAdded Strict to ElytraFly.
- AddedAdded Skybox. Customization for the Skybox. This currently doesn't allow changing the color in all situations.
- AddedAdded Wall Range to Aura.
- AddedAdded Jitter to PingSpoof.
- AddedAdded JVM flag to enable OptiFine Fast Render. This can be configured by adding "-Dfuture.optifine.fastrender=true" to your JVM arguments in the Minecraft launcher. Enabling this is not recommended as it will cause render bugs and worse performance on modern hardware.
- FixedFixed crash while generating font glyphs.
- FixedFixed position synchronization bug.
- FixedFixed multiple crash bugs with AutoCrystal and Trap features.
- FixedFixed AutoCrystal attempting to place in blocks that have players inside the edge.
- FixedFixed FastPlace GhostFix being overly aggressive.
- FixedFixed PotionEffects in HUD.
- FixedFixed Disable Jump bug with Step in Trap features.
- FixedFixed Shader causing black screen with end gateways.
- FixedFixed Waypoints LogoutPoints.
- FixedFixed Chams Totem Pops with colored light maps.
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